

Perpetual License Rental Options Sitni Sati FumeFX for MayaįumeFX is a groundbreaking solution designed for realistic and breathtaking fire, smoke and explosion effects. This tutorial explains creating cigarette smoke.Ĭhaos Group Phoenix FD for Maya comes in a few options: Creating Smoke from a Particle System with Phoenix FD Phoenix FD integrates seamlessly into Maya and is optimized to render with V-Ray. Phoenix FD is used in multiple television series such as Game of Thrones and The Flash, and is specifically designed for fast-paced production. With Phoenix FD, artists can simulate fire, smoke, liquids, foam, ocean spray and more. Phoenix FD is an all-in-one solution for fluid dynamics. Use the color and shape of a texture and use it as a particle emitter. Maya Dynamics Tutorial – Galaxy Particle Effects HD If only I had these tools back then! Anyway, that project was one of the most fun I’ve ever done. I used this same effect for blowing away an Angus Young statue back in the very early 2000s for an AC/DC world tour, but with After Effects. This tutorial from Jeremy Fernsler explains how to make that super useful particle dissolve to dust effect. See all of Urial’s tutorials at Envato here. Understanding Particles and Dynamics in Maya-Part 4 – Cloth simulation.Understanding Particles and Dynamics in Maya-Part 3 – Rigid body simulations is the topic.Understanding Particles and Dynamics in Maya-Part 2 – This tutorial covers nParticles, an advanced particle system that uses Maya Nucleus framework.Understanding Particles and Dynamics in Maya-Part 1 – The topic on this one is basic particles and dynamics in Maya.

This goes much further than just particles but there’s a lot of good stuff here, so I’m listing a few others. It’s not a video tutorial, which is often easier to follow, in my opinion, and contains a lot of screen shots that explain the process. It covers particles, n-particles, dynamics, n-dynamics, n-cloth, n-hair, and more. Understanding Particles and Dynamics in MayaĮnvato has an ongoing series on particles by Uriel Deveaud that is worth checking out. We’re going to lump fluid simulation in as well and cover a few plug-ins to expand your options. Particles can be used to make fire, smoke, water drops, microbes, dust and sand, and any number of miscellaneous motion graphic elements. We are going to talk about one of the most useful and versatile types of effects out there – particles.
